How the Ecosystem Works

Connecting students, mentors, and sponsors around one core idea: healthy habits unlock real rewards.

The Three Main Roles

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Students / Users

Participate in challenges to 'lock' their phone for set periods (class, study, sleep). They track progress and unlock rewards.

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Mentors

Teachers define the challenges (e.g. 'No phones in math class'). They invite students and create proposals for sponsors.

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Sponsors

Companies provide the rewards. They fund mentor proposals or create open challenges, gaining positive brand visibility.

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The Flow

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Proposal

A Mentor or Sponsor proposes a challenge.

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Action

Students park their phones and accumulate minutes.

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Reward

Target reached. The reward is unlocked instantly.